“Body modification is a great avenue for empowering stories for groups routinely denied bodily autonomy: disabled people, trans people, women as a whole, etc.,” says Yawns. “The problem is that utopianism clashes with the impoverished lives cyberpunk depicts, immediately raising the question of who can afford these freedoms.
“Enabling bodily autonomy, alteration and restored function is a great thing but as things stand, access for the majority means debt or servitude to malicious corporate monopolies,” says Yawns. “Anyone who’s experienced tech industry practices of planned obsolescence and covert data collection on their phone can imagine what these companies might do given access your cybernetic limbs, let alone your whole nervous system.
“Liberating tech is often made into a yoke by its social context.”
That last part is the biomechanically-enhanced heart of cyberpunk. William Gibson has often summed it up in interviews: “the future is already here — it’s just not very evenly distributed.” Cyberpunk worlds are about the gap between those who have access to their futuristic technologies and those who don’t — a gap that’s often expressed literally, in the verticality of its mega-cities. — https://www.polygon.com/features/2018/8/30/17796680/cyberpunk-2077-history-blade-runner-neuromancer